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A report citing Alinea Analytics analyst Rhys Elliott says Resident Evil Requiem’s estimated PS5 physical sales generated more revenue than all Xbox versions combined. The reported figures are estimates, and the source does not provide a methodology or clarify the precise sales period beyond saying the copies were sold this year.
Resident Evil Requiem’s estimated physical sales on PlayStation 5 generated more revenue than sales of the game across all Xbox versions combined, according to figures attributed to Alinea Analytics analyst Rhys Elliott and reported by Rely on Horror. The comparison is an analyst estimate, not a sales tally published by the game’s publisher or platform holders.
Rely on Horror reports that Requiem sold an estimated 1.3 million physical copies on PS5 this year, generating more than $92.3 million. The report says that amount represents about 15% of the game’s total revenue across platforms. These figures are attributed to Elliott; the report does not include an underlying dataset or explain how the estimates were calculated.
For PlayStation specifically, the report says physical editions accounted for 30.2% of Requiem revenue. It also puts PS5 physical revenue at 1.8 times the revenue from all Xbox sales, including physical and digital copies for Xbox consoles and Xbox PC. That comparison concerns revenue, not a direct count of copies sold, and it compares one platform’s physical sales with a broader set of Xbox sales.
The headline claim should be read with those distinctions in mind: the available figures do not establish that PS5 physical copies outsold Xbox in unit volume. They say the estimated revenue from those PS5 copies was higher than estimated revenue from the combined Xbox versions. Rely on Horror also reports that the Resident Evil franchise overall has sold more on PS5, but it provides no additional figures for that broader comparison.
What the Revenue Gap Shows
If the estimate is accurate, the comparison illustrates how a single format on one console can generate substantial revenue against sales spanning multiple versions and formats on another platform. The reported $92.3 million from PS5 physical editions also indicates that boxed games remain a major part of revenue for this release, even as digital distribution has expanded.
But the figures do not, by themselves, explain why the gap exists. They do not isolate the effects of platform audience size, pricing, discounts, regional sales, or availability. Nor do they show Xbox unit sales or total revenue by format. Readers should treat the result as a reported sales estimate, not a complete account of the game’s commercial performance across platforms.
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How the Platforms Are Compared
Resident Evil Requiem is being compared across different categories in the figures reported by Rely on Horror. The PS5 figure covers physical copies only. The Xbox comparison covers physical and digital sales across Xbox consoles and Xbox PC. That makes the claim striking, but it also means it is not a like-for-like comparison of physical sales or total sales for each console family.
The report attributes the estimates to Rhys Elliott of Alinea Analytics, described as an analyst who tracks sales of major game franchises. It does not reproduce a statement from Elliott or provide a link to a detailed breakdown of his figures. No official sales report from Capcom, Sony, or Microsoft is included in the supplied material. The reported figures therefore offer a snapshot of an analyst assessment rather than independently verifiable platform totals.
What the Estimate Leaves Open
The calculation method and data sources are not specified in the report. It is also unclear what exact dates are covered by “this year,” whether the revenue figures account for discounts, retailer pricing, or returns, and how revenue across different markets was converted or aggregated. The report does not provide estimated Xbox revenue as a standalone dollar amount.
There is no confirmed unit-sales comparison between PS5 physical editions and Xbox versions, and the figures do not establish that physical sales on PS5 exceeded all Xbox copies by volume. Without a public methodology or official platform breakdown, the 1.8-times figure remains an attributed estimate. No conclusion about the reasons for the difference can be drawn from the numbers provided alone.
Awaiting a Detailed Sales Breakdown
The next useful confirmation would be a fuller breakdown from Alinea Analytics or Elliott explaining the time period, methodology, and revenue categories behind the comparison. An official disclosure from Capcom or platform-specific sales data could also clarify how the game performed across physical and digital formats.
Until additional figures are published, the report supports a limited conclusion: estimated PS5 physical revenue reportedly exceeded combined Xbox revenue. It does not settle how many copies each platform sold, how the totals were calculated, or what factors produced the reported gap.
Key Questions
Did PS5 physical copies sell more units than all Xbox versions?
The report does not establish that. It compares estimated revenue from PS5 physical copies with estimated revenue from Xbox versions, not the number of copies sold.
How much revenue did PS5 physical sales reportedly generate?
Rely on Horror, citing figures attributed to Rhys Elliott of Alinea Analytics, reports an estimate of more than $92.3 million from 1.3 million PS5 physical copies sold this year.
What does the reported 1.8-times comparison mean?
It means the estimated revenue from PS5 physical sales was reported to be 1.8 times the revenue from all Xbox sales combined, including physical and digital sales on Xbox consoles and Xbox PC.
Are the figures official sales numbers?
The supplied report attributes them to an analyst estimate. It does not include an official sales disclosure from Capcom, Sony, or Microsoft, nor does it provide the estimate’s methodology.
Source: relyonhorror.com
