Qu-Bit Electronix
Bloom a Fractal Sequencer by Qu-Bit Electronix
Bloom a Fractal Sequencer
Bloom is capable of generating infinitely evolving melodies. At its heart is a compelling 32 step sequencer with two autonomous channels and typical and easier to grasp interface. What makes the Bloom come alive are its fractal algorithms which can transform existing sequences into powerful melodies, or even generate new patterns altogether.
The Bloom is its capability to create an endless number of variations of your original sequence. You can travel through all of our possible variations to find a new sequence and inspiration.
The essence sequence is known as the Trunk and can be programmed by hand, or automatically generated with the Mutate function. Once a Trunk sequence is in place, fractal transformations are only a knob turn away by using the Branch and path controls. Each new Branch adds a complete variation to the base sequence and Path determines its passage through the set of recursively generated sub-sequences, offering a unique take on the melody with each turn of the knob.
Bloom Features
- Fractal sequencer
- Infinitely evolving melodies
- Two independent channels
- 32 steps per channel for base sequence, 256 steps for generated sequences
- Ratchets, per step slew, quantized output, and transpose control
- 8 pattern locations w/ save, load, copy, and erase functionality
- Width: 16HP / Depth: 23mm
eurorack
Qu-Bit Nebulae V2 | First Patch
Qu-Bit Nebulae V2
NOTE: This is a first patch video and there’s a lot to figure out by trial on error because the manual doesn’t provide a typical workflow for certain scenarios. So I will definitely revisit this module and try to help you understand it.
There are many granular solutions for Eurorack, where Arbhar, Clouds, Beads and Morphagene are probably the most used. Qu-Bit also provides the Nebulae V2 granular looper which is often overlooked as a contender.
Arbhar, Clouds, and Beads have true polyphonic grain generation, allowing you to create huge textures with randomly picked sound fragments from a buffer. Both Arbhar and Beads also offer the ability to manipulate the pitch and time of the grains, creating complex and evolving soundscapes. With the interference in cloud buffer, users can further customize and shape the textures to suit their musical needs, making these modules powerful tools for sound design and experimentation. Whether you’re looking to add subtle layers to your tracks or completely transform a sound, these polyphonic grain generation modules offer endless possibilities for creative expression.
They work similarly but provide tons of different features. I’d say Arbhar is the most powerful of the three. Then there’s the granular looper/microsound camp, where you can find Morphagene and the Nebulae. Again, both share a lot of similar features.
Morphagene has an alien interface and sounds a bit raw where Nebulae sounds smooth because of its elastic audio engine – which I think is totally amazing for continuous tones. Finally, Nebulae is the only module that supports different firmware as a DSP platform.
Erica Synths
Starter Kits | Episode 04 | Bloom, Pico System III, Desmodus Versio
Starter Kits – Episode 04
After three episodes of Plaits, it’s time to go analog with the ‘Westcoast inspired Erica Synths Pico System III, Qu-Bit Bloom sequencer, and the insane Desmodus Versio reverb. The workflow is completely different and you’ll have to make your sounds from scratch. It sounds completely different too! Technically, it’s three modules, but Pico System III has 13 ‘pico’ modules stacked away under one faceplate. So it’s definitely a mini-modular with huge potential, but you have to discover it yourself!
Cinematic Laboratory on BandCamp
Qu-Bit Electronix
Qu-Bit Electronix’s Surface Manual Available
Surface Manual Available
The Surface manual is now live! Learn more about Surface’s Models, Spatialization Modes, Dark Mode, and Example Patches (Strummed Guitar is above, description in the manual).
Surface provides a unique take on physical modeling which blurs the line between emulation and synthesis to create entirely new worlds of sound.
- Multi-timbral Physical Modeling Voice
- Various sound models: plucked strings, prepared piano, tuned percussion, and waveguides
- 8 Voice Polyphony
- True stereo outputs with unique spatialization modes
Download the manual here.
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